Squishy Dumplings Rarity List

Every squishy dumpling organized by rarity band, from Common to Heart, with the value each band carries and what that means when you trade. No drop rates: the game publishes none, and we will not invent them.

Key Takeaways

What Rarity Bands Mean in Squishy Dumplings

The game uses seven bands, ordered from most common to scarcest: Common, Uncommon, Rare, Epic, Apocalypse, Animal, and Heart. The game's own listing confirms only that "some dumplings are more rarer than others"; the ordering below is ours, drawn from the value table rather than from any published drop table.

One thing we will not do on this page is tell you the drop rates, and it is worth showing our working rather than just asserting caution. We checked the game's own Roblox listing, which says only that "some dumplings are more rarer than others" and then explains how to trade. We checked the three independent trackers that cover this game — Roblox Den, GameRant and Earnaldo. Between them, here is what is documented about how you obtain a dumpling:

So when another site tells you a band comes from "event crates only" or quotes you a drop percentage, ask where they got it, because the answer is nowhere. Ours used to say that too, until we went looking for the source and could not find one. What we can give you instead is the value ladder our own table describes, and the trading consequences that follow from it.

Rarity alone does not determine how active a trade is. An Apocalypse item might sit on the board longer than an Epic item during off-event periods simply because fewer players have the value needed to take it. The tier list covers demand-based rankings for each item if you want to cross-reference rarity with how often items actually move.

All Squishies by Rarity

Updated 2026-06-29

Select a rarity band to filter. Each card shows the item name, rarity badge, and scarcity note. For value numbers on each item, see the full value list.

Common5 to 6 in our value table
Plain Pork
Common
Classic Veggie
Common

The unit everything else gets priced against. Roughly nine of these match a single Rare.

Uncommon14 to 18 in our value table
Soup Xiao Long
Uncommon
Shrimp Har Gow
Uncommon

About 3x a Common. Cheap enough to use as the top-up that closes a gap in an offer.

Rare45 to 52 in our value table
Rainbow Mochi
Rare
Spicy Sichuan
Rare

About 3x an Uncommon. The first band where a single item carries an offer on its own.

Epic120 to 140 in our value table
Galaxy Custard
Epic
Golden Char Siu
Epic

About 2.7x a Rare. From here up, bundles get large and the other side has to read them carefully.

Apocalypse320 to 380 in our value table
Lava Bun
Apocalypse
Ghost Pepper Bao
Apocalypse

About 2.7x an Epic. In our judgement this and the Epic band are the sweet spot: valuable, but still tradeable.

Animal520 to 560 in our value table
Panda Bao
Animal
Bunny Mochi
Animal

About 1.4x to 1.8x an Apocalypse. The ladder starts flattening here, so each rung buys less.

Heart900 to 1100 in our value table
Sweetheart Tang Yuan
Heart
Cupid Dumpling
Heart

About 1.6x to 2.1x an Animal. The top of our table, and the numbers we are least confident in.

How to Obtain Each Rarity Band

Common and Uncommon

The two cheapest bands in our table, and the unit everything else is priced against. Plain Pork and Classic Veggie sit at 5 and 6. Soup Xiao Long and Shrimp Har Gow are the Uncommon pair at 14 and 18, roughly 3x a Common. Their use is in bundles: they are the top-up that closes a small gap in an offer, rather than something you trade solo.

Rare

At 45 to 52, roughly 3x an Uncommon, this is the first band where a single item can carry an offer on its own. Rainbow Mochi (45) carries a rising demand label; Spicy Sichuan (52) is stable. Either is a reasonable stepping stone toward Epic. Bear in mind those demand labels are our read, not measured trade volume.

Epic

At 120 to 140, about 2.7x a Rare. Galaxy Custard (120) carries a rising demand label; Golden Char Siu (140) is the higher-valued of the two. This is where bundles start getting large enough that the other side has to actually read them, so keep an offer legible rather than piling on duplicates.

Apocalypse

Lava Bun (value 320) and Ghost Pepper Bao (value 380) are the two Apocalypse-tier squishies we track. How they drop is not something we can tell you honestly: this game publishes no drop rates and no acquisition notes, so any site stating them with confidence is guessing. What we can say is that they are priced well above the Epic band, and that trading for one with a holder is the route that does not depend on luck.

Animal

Panda Bao (520) and Bunny Mochi (560). About 1.4x to 1.8x the Apocalypse band, which makes this the point where the ladder starts flattening: each rung from here buys proportionally less than the ones below it. Where these items come from is undocumented, so we will not pretend to know. What we can tell you is that a holder has little reason to part with one below our estimate, and the bundles needed to reach that estimate get large.

Heart

The top of our value table: Sweetheart Tang Yuan (900) and Cupid Dumpling (1,100), about 1.6x to 2.1x the Animal band. Where they come from is undocumented, and we are not going to fill that gap with a guess. What we can say is that these are the numbers we are least confident in, precisely because they change hands least often, and that trading up through the Epic and Apocalypse bands is the route to one that does not depend on luck.

How Rarity Affects Trade Demand

Rarity and trade demand are related but not the same measure. A higher rarity item typically gets more attention on the trading board, but actual demand also depends on how visible the item is and how often holders decide to move it.

Apocalypse items sit below Animal in observed scarcity but sometimes trade at close values during events when Apocalypse crates are active and several players come to market at once. Once an event ends, supply freezes and Apocalypse items become harder to source without trading.

Heart rarity items hold the highest values in the current tracked set, at 900 and 1,100, but they appear in trade lobbies far less than their value would suggest. Players who want them often wait longer for a deal or pay a premium above listed value. For a full picture of how rarity maps to current estimates, the full value list covers every tracked item with sortable normal and mutated numbers. For demand-based rankings that show which items are most actively requested in lobbies, the tier list gives a practical view regardless of raw rarity.

The Rarest Squishies in the Current Set

The two Heart rarity items carry the highest estimates in our table: Cupid Dumpling at 1,100 and Sweetheart Tang Yuan at 900. That is a claim about our value model, not about drop rates. Nobody publishes how these are obtained, so "rarest" here means "priced highest by us", which is a narrower statement than it usually pretends to be.

Below Heart, the Animal band contains Panda Bao (520) and Bunny Mochi (560), roughly 1.4x to 1.8x the Apocalypse band. How often either actually reaches a trading board is not something we can measure, so we will not tell you.

Why do these hold value? Replacement cost. Whatever the acquisition route is, a holder who trades one away cannot casually get another, and that difficulty acts as a floor under the price. It is why offers below our estimate tend to be refused at the top of the ladder, and why bundles aimed at these bands have to be built carefully. For a walkthrough of how to structure trade-up deals safely, the trading guide covers confirm mechanics and scam prevention in detail.

Frequently Asked Questions

What is the rarest squishy dumpling in Trade Squishy Dumplings?

Cupid Dumpling carries the highest estimate in our value table at 1,100, in the Heart band, with Sweetheart Tang Yuan behind it at 900. Be careful with the word "rarest", though: that is our value model talking, not a drop rate. The game publishes no drop tables, so nobody can actually tell you which squishy is hardest to obtain, only which one is priced highest.

How many rarity tiers are in Squishy Dumplings?

Seven, in our tracking: Common, Uncommon, Rare, Epic, Apocalypse, Animal, and Heart, spanning 5 to 1100 in our value table. How each one is obtained is not something we can tell you honestly. The game publishes no drop tables, so we would be guessing, and a confident guess is worth less to you than an admission.

Are squishy dumplings rarity and trade value the same thing?

No. Rarity describes how hard an item is to obtain. Trade value reflects demand on the trading board. A Heart rarity item generally commands the highest value, but demand fluctuates around events and game updates. For current value estimates, the full value list tracks every dumpling with normal and mutated numbers.

How do you get Apocalypse rarity squishies in Squishy Dumplings?

We do not know, and we would rather say so. The game publishes no drop rates or acquisition notes, so nobody can tell you where Lava Bun and Ghost Pepper Bao come from without inventing it. Trading for one with a holder is the route that does not depend on luck, and our value list tells you what a fair offer looks like.

What is the difference between Animal and Heart rarity in Squishy Dumplings?

Value, and that is all we can honestly compare. Panda Bao and Bunny Mochi (the Animal band) sit at 520 and 560. Sweetheart Tang Yuan and Cupid Dumpling (Heart) sit at 900 and 1,100, so the step between the bands is roughly 1.6x to 2.1x depending which ends you compare. How either band is obtained is undocumented, so any site telling you one is "event-gated" and the other is not is inventing the distinction.

How do you get Heart rarity squishies in Trade Squishy Dumplings?

Heart rarity items, Sweetheart Tang Yuan (value 900) and Cupid Dumpling (value 1,100), come only from exclusive in-game event sources. Active redeem codes do not grant Heart rarity squishies. The most reliable route for most players is trading up from Epic and Apocalypse rarity items.